![]() Velocity (V) is usually given in feet per second (fps) and mass (M) is given in pounds, derived from the weight (W) of the bullet in grains, divided by 7000 grains per pound times the acceleration of gravity (32 ft/sec) so that: The external ballistics of a bullet's path can be determined by several formulae, the simplest of which is: (Jandial et al, 2008) External ballistics (from gun to target) The effect upon the subsequent flight path of the bullet is usually insignificant. This results from minor (rarely major) imperfections or variations in rifling or tool marks within the barrel. (Volgas, Stannard and Alonso, 2005)Īs the bullet traverses the barrel of the gun, some minor deformation occurs, called setback deformation. Up to a point of diminishing pressure, the longer the barrel, the greater the acceleration of the bullet. ![]() Bullet travel through a gun barrel is characterized by increasing acceleration as the expanding gases push on it, but decreasing pressure in the barrel as the gas expands. The last of these factors is a function of barrel length. Therefore, the energy transmitted to the bullet (with a given mass) will depend upon mass times force times the time interval over which the force is applied. The area here is the base of the bullet (equivalent to diameter of barrel) and is a constant. The controlled expansion of gases from burning gunpowder generates pressure (force/area). It is difficult in practice to measure the forces within a gun barrel, but the one easily measured parameter is the velocity with which the bullet exits the barrel (muzzle velocity) and this measurement will be used in examples below. Higher pressures require a bigger gun with more recoil that is slower to load and generates more heat that produces more wear on the metal. More powder can also be used in rifle cartridges because the bullet chambers can be designed to withstand greater pressures (50,000 to 70,000 for rifles psi vs. (Fackler, 1996) Internal, or initial ballistics (within the gun)īullets fired from a rifle will have more energy than similar bullets fired from a handgun. The wounding potential of projectiles is a complex matter. The flight path of a bullet includes: travel down the barrel, path through the air, and path through a target. The term ballistics refers to the science of the travel of a projectile in flight. ![]()
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![]() Learn more about John Grady and No BS Day Trading These trades are examples of the configurations outlined in Grady’s book and demonstrate why scale matters. As a result, you’d better start with the basics and then upgrade to the intermediate once you’re ready to move on to more advanced content. The No BS Trading Intermediate Course is available as an add-on to the basic course but does not include it. Since several customers want to learn all about scalping but aren’t sure whether they’re up for a two-week webinar or even whether they just want to pursue trading full-time, John Grady creates a more advanced training course that includes model trades from many of the webinars to help them determine how to continue. No BS Trading Intermediate Course by No BS Day Trading: A worth taking for intermediate traders ![]() The No BS Trading Intermediate Course by No BS Day Trading includes breakouts and reversals, as well as other topics that can make you trade easily and effectively. ![]() ![]() ![]()
![]() ![]() Give me something hard, something that could put my units and my understanding of the game to test. I dont feel satisfaction only having the units. ![]() The problem is, theres nothing beyond that grind. I do play other mobile games, like Bleach Brave Souls, or Honkai Impact 3rd. But, personally, i think if Bandai gonna have things go on like this, i think its not worth it. Is this game truly worth playing as of right now? Honestly, i dont know if Invoke version is the same as Birth version, if someone could point that out, please do. I liked War Age(CN) but i could never truly get into it, i guess because i couldnt get around not understanding the game. I really disliked Dark War, because my first impression was "Wow, thats p2w". But i feel like the potential is being wasted as the time goes on. So what if i have units? To clarify, i dont hate this game. And this Conflict is just a joke of a game mode. Where do i use them? I heard about S rank mission which were released on New year. I started to play again for basically 3 units. A month ago they released Eto as a Raid boss in Half Year Anni war. Now, i played for a bit longer than a month and heres wat i have to say. I decided to start a new account on Re: Birth (might have been a mistake) and maybe try to get them. And near 6 Month Anniversary i heard about new units. I started playing this game when it first came out on Global, i played for like, maybe 2 wars and dropped it, because imo it was too "fresh" so to say, and there wasn't too much to do. ![]() |
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